What about real-world AetherSX2 performance
I’ve tested the emulator on the Snapdragon 8 Gen 1-powered Vivo X80 Pro, Vivo X70 Pro Plus (Snapdragon 888 Plus), the Xiaomi Mi 9T Pro (Snapdragon 855), and the Dimensity 810-equipped Poco M4 Pro. Tested titles include Ace Combat 5: Squadron Leader, Burnout 3: Takedown, Fire Pro Wrestling Returns, Gran Turismo 4, Marvel vs Capcom 2, Shadow of the Colossus, The Simpsons Hit and Run, and WWE Smackdown: Here Comes The Pain.
The two most recent flagship phones ran all of these games at a very playable pace. Meanwhile, Xiaomi’s older flagship ran most of these games just fine, but Burnout 3 was an unplayable, slow-mo affair out of the box.
AetherSX 2 runs best on flagship phones, but you can play less-demanding games on budget devices too.
On the other end of the spectrum is the Poco M4 Pro. It features a recent mid-range processor in the Dimensity 810. Games like Burnout 3 and Gran Turismo 4 are too slow to be playable out of the box. But underclocking (more on this later) does help with titles like The Simpsons Hit and Run and Shadow of the Colossus. It makes them less of a slow-mo experience and more playable. And less demanding 2D titles like Fire Pro Wrestling Returns, MegaMan X Collection, and Marvel vs Capcom 2 run well.
This is far from comprehensive evidence of how your experience will go, as this is just a small selection of games with basic tweaks being used at best. Still, it should give you a rough idea of what each phone segment is capable of. But it suggests you might want to opt for an older flagship instead of a new budget phone.
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